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Software Architecture of Virtual Environment for Nano Scale Assembly (VENSA)

Published

Author(s)

Kevin W. Lyons, Yung-Tsun T. Lee

Abstract

Virtual Environment (VE) uses various computer-generated media to let a user experience situations that are temporally and spatially prohibiting. The information flow between the user and the VE is bi-directional. The user can influence the environment. The software development of VE requires orchestrating multiple peripherals and computers in a synchronized way in real time. Although there exists a multitude of useful software components for VE, many of these are packaged within a complex framework and could not be used separately. The architecture of Virtual Environment for Nano Scale Assembly (VENSA) is designed to let multiple frameworks work together shielded from the application program. Through the use of VENSA, the programmer can rely on existing solutions and concentrate more on the application software design.
Citation
Journal of Research (NIST JRES) - 109.018
Report Number
109.018

Keywords

software architecture, software reuse, virtual reality

Citation

Lyons, K. and Lee, Y. (2003), Software Architecture of Virtual Environment for Nano Scale Assembly (VENSA), Journal of Research (NIST JRES), National Institute of Standards and Technology, Gaithersburg, MD, [online], https://doi.org/10.6028/jres.109.018 (Accessed October 6, 2024)

Issues

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Created August 1, 2003, Updated November 10, 2018