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Terence J. Griffin (Fed)

Publications

Application Creation for an Immersive Virtual Measurement and Analysis Laboratory

Author(s)
Wesley N. Griffin, William L. George, Terence J. Griffin, John G. Hagedorn, Thomas M. Olano, Steven G. Satterfield, James S. Sims, Judith E. Terrill
Content creation for realtime interactive systems is a difficult problem. In game development, content creation pipelines are a major portion of the code base
Created October 9, 2019, Updated December 8, 2022
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