Author(s)
Sanford P. Ressler
Abstract
This tutorial, for intermediate users, is suitable for educators, scientists and artists, with some 3D and programming experience, (all attendees). The benefits of declarative 3D markup, as realized by X3DOM will be emphasized in the context of integration with web pages. First we will look at the structure of markup languages in particular X3D (briefly); several methods of using jQuery to affect the geometry in a scene (after an introduction to jQuery); creation and modification of typical web-based user interface elements; and finally a small set of examples will be fully explored giving attendee the framework to put useful 3D content into their web pages with fully functional interactive web (HTML5) elements.
Keywords
Web3D, X3DOM, WebGL, jQuery, javascript
Citation
Ressler, S.
(2012),
Not Your Mother's Web3D: Integrating X3DOM, jQuery and HTML5 (Accessed May 6, 2026)
Additional citation formats
Issues
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