July 2-4, 2009
Graz, Austria
The U.S. Department of Commerce's National Institute of Standards and Technology (NIST) is serving up "soccer under glass"—the glass of a microscope lens, that is—as nanosoccer makes its second appearance at the RoboCup games during the international competition held in Graz, Austria, from June 29-July 5, 2009.
Nanosoccer is a Lilliputian event where computer-driven "nanobots" the size of dust mites challenge one another on fields no bigger than a grain of rice. Viewed under a microscope, the nanobots are operated by remote control and move in response to changing magnetic fields or electrical signals transmitted across the microsized arena. "Nanoscale" refers to their mass. The bots are a few tens of micrometers to a few hundred micrometers long, but their masses can be just a few nanograms. They are manufactured from materials such as aluminum, nickel, gold, silicon and chromium.
The Nanogram 2009 demonstration consists of two qualifier events and one competition event: the two-millimeter dash in which nanobots seek fast times for a goal-to-goal sprint across the playing field; a slalom course where the path between goals is blocked by "defenders" (polymer posts); and a ball handling "shootout" exercise that requires robots to move "nanoballs" (spheres with the diameter of a human hair) into the goal. Unlike the initial Nanogram demonstration at the 2007 RoboCup in Atlanta, performance in the qualifier events will determine which robots compete in the shootout.
Competing in Graz will be teams from the following academic institutions: ETH Zurich (Zurich, Switzerland) and the U.S. Naval Academy (Annapolis, Md., USA). Teams working toward future nanosoccer events but unable to participate in Nanogram 2009 include Carnegie Mellon University (Pittsburgh, Pa., USA), the University of Waterloo (Waterloo, Ontario, Canada) and the Universite' de Sherbrooke (Quebec, Canada).
Nanosoccer contests "road test" agility, maneuverability, response to computer control and the ability to move objects—all skills that future industrial nanobots will need for tasks such as microsurgery within the human body or the manufacture of tiny components for microscopic electronic devices.
NIST organized the Nanogram 2009 events with the RoboCup Federation, an international organization dedicated to fostering innovations and advances in artificial intelligence and intelligent robotics by using the game of soccer as a testing ground. NIST's goal in coordinating nanosoccer competitions between the world's smallest robots is to show the feasibility and accessibility of technologies for fabricating MicroElectroMechanical Systems (MEMS), tiny mechanical devices built onto semiconductor chips and measured in micrometers (millionth of a meter). The contests also drive innovation in this new field of robotics by inspiring young scientists and engineers to become involved.
For more information, visit the "NIST and Nanosoccer" Web site at www.nist.gov/public_affairs/calmed/nanosoccer.html.
MAGMITE "THE TWINJET"
Operator: ETH Zurich (Zurich, Switzerland)
Length: ≈ 300 micrometers
Mass: ≈ 25 nanograms
USNA
Operator: U.S. Naval Academy (Annapolis, Md., USA)
Length: ≈ 300 micrometers
Mass: ≈ 21 nanograms
Teams Not Competing at RoboCup 2009 but Planning to Participate in Future Nanosoccer Events:
In nanosoccer, play takes place atop a 3 centimeter by 3 centimeter glass microchip—actually on just 1/16th of the chip! The chip has 4 square grids—each 1/16th of the chip's surface area—that are 2.5 millimeters on a side (about the size of a grain of rice). Each grid contains a nanosoccer field, 2 millimeters (approximately the diameter of the head of a pin) across with a 1000 micrometers long by 500 micrometers wide goal on either side.
The boundary lines of the field are marked with a thick layer of photoresist (a film applied to the microchip) that creates a wall that the nanobots cannot cross.
The field of play is provided by the contest organizers. The field of play is rectangular and has the following dimensions:
The field of play is connected to a printed circuit board (PCB) containing the control electronics. The entire unit (4 microchip fields and PCB) is placed inside the "world's smallest soccer stadium" (see diagram below for details), a miniature glove box that protects the microchip/PCB unit from humidity.
To follow the action on the nanosoccer field of play, the "stadium" is placed under an optical microscope with a 4 millimeter field of view. Both of the ocular ports (eyepieces) on the scope have cameras attached; one to record and display the competition, and the other to provide visual feedback to the nanobot operators.
The distance between goals, 2000 micrometers, is 100 times smaller than a dust mite.
A nanobot (≈ 300 micrometers) next to a fruit fly's head (≈ 750 micrometers).
The nanobots must navigate around the stationary defenders to go from goal to goal.
This is a silicon dioxide disk (top view) about the diameter of a human hair (100 micrometers) that can be pushed across the Nanogram Soccer field of play by the nanosoccer robots.
The "T" is a mark for spotting the ball on the field. The three circles are the location of the raised dimples on the underside of the disk that allow movement across the field.
The 2009 RoboCup Nanogram competition will consist of two qualifier events and one competition event:
The graphic below shows the three events:
Each nanobot must sprint across the playing field from one goal to the other. The robot must begin with its entire structure behind the goal line, and it completes the dash when the first point on its structure crosses the opposite goal line.
The nanobot's finish time for a trial is measured from the start signal of the referee to the completion signal of the nanobot. The maximum finish time is 2 minutes.
The nanobot's score for the event will be the quadratic mean of its finish times on each of the three trials. Lower scores beat higher scores. Any trial that results in a foul will receive a score of 3 minutes.
The path between the goals is blocked by "defenders" (polymer posts shaped like soccer players) that a nanobot must avoid as it races between the goals.
The nanobot's finish time for a trial is measured from the start signal of the referee to the completion signal of the nanobot. The maximum finish time is 2 minutes.
The microrobot's modified finish time for a trial is its finish time divided by the number of obstacles on the field. If the trial was disqualified, the modified finish time is 2 minutes.
The nanobot's score for the event will be the quadratic mean of its modified finish times on each of the three trials. Lower scores beat higher scores. Any trial that results in a foul will receive a score of 3 minutes.
The nanobot must "dribble" as many "nanoballs" (silicon dioxide disks) as possible into the goal within a 3-minute period while avoiding the same type of defenders used in the Obstacle Course.
Prior to beginning the trial, the team must choose the number of balls available on the field. The number of obstacles on the field will equal the number of balls.
The nanobot's trial score is the number of balls that are entirely within the opposing goal at the end of the trial.
The nanobot's score for the event will be the quadratic mean of its trial scores. Higher scores beat lower scores. Any trial that results in a foul will receive a score of 0.
All teams automatically qualify for the 2-Millimeter Dash. A team must qualify for the Obstacle Course and the Ball Handling Drill by demonstrating good performance in the earlier events.
A team will automatically qualify for the Obstacle Course upon completion of at least two out of three trials of the 2-Millimeter Dash in 2 minutes or less.
To automatically qualify for the Ball Handling Drill, a team must complete at least two out of three trials of the Obstacle Course in 2 minutes or less. Otherwise qualification will be based on relative time: no fewer than four teams will qualify for the Obstacle Course; no fewer than three teams will qualify for the Ball Handling Drill.
The events will be held in the following order:
All teams will perform all three trials of an earlier event before any team begins any subsequent event. An earlier team will perform all three trials of an event before a subsequent team begins any trial of that event.
For the 2-Millimeter Dash, the order of teams will be determined by lot.
For the Obstacle Course, teams will choose where they will fall in the order of teams. Teams with superior 2-Millimeter Dash scores will choose before teams with inferior scores. Tie scores will be broken by lot.
For the Ball Handling Drill, teams will choose where they fall in the order of teams. Teams with superior Obstacle Course scores will choose before teams with inferior scores. Tie scores will be broken by lot.