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Towards Standards for Integrated Gaming and Simulation for Incident Management



Sanjay Jain, Charles R. McLean, Yung-Tsun T. Lee


Simulation and gaming can support decision making through all phases of incident management including prevention, preparedness, response, recovery and mitigation. A number of gaming and simulation tools have been developed for the purpose but they generally utilize proprietary or unique data interfaces and their own view of partitioning the application and solution space. This creates a large obstacle for their wide use, and in particular, prevents their use in an integrated manner to address the application space. This paper explores the groundwork needed to build standards for integrated gaming and simulation for incident management. An architecture has been proposed to identify the required groups of simulation and gaming modules for incident management and define their scope in the solution space. A conceptual model is proposed for the data required for such simulations. Available data exchange standards are mapped to the conceptual data model. A concept prototype has been developed based on the architecture to demonstrate the value of integrated modeling and simulation and the architecture itself. A number of simulation and gaming modules have been utilized to model the major aspects of a hypothetical scenario. The exercise is used to identify the issues due to lack of data exchange standards.
Proceedings Title
Proceedings of the 2007 Summer Computer Simulation Conference
Conference Dates
July 9-13, 2007
Conference Location
Washington, DC


architecture, data exchange, incident management, integration, standards


Jain, S. , McLean, C. and Lee, Y. (2007), Towards Standards for Integrated Gaming and Simulation for Incident Management, Proceedings of the 2007 Summer Computer Simulation Conference, Washington, DC, [online], (Accessed April 20, 2024)
Created July 1, 2007, Updated February 19, 2017