May 16, 2022
      
                  
        
  Author(s)
  Jiayi  Zhang,   Steve  Blandino,   Neeraj  Varshney,   Jian  Wang,   Camillo  Gentile,   Nada T.  Golmie
 
       
            
    
    
        Virtual reality (VR) coupled with 360° video has been used in a variety of areas, including gaming, remote learning, and healthcare, among others. The 360° video on which VR applications are based today is mostly low resolution and, in order to improve the