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Knowledge from game design appears to offer new methods for software instruction and use that would traditionally require long, expensive, and not always effective training. In this paper, we explore the possibility of applying such knowledge to the field of intelligence analysis.
Proceedings Title
Proceedings of the 11th IASTED International Conference on Software Engineering and Apps (SEA 2007)
Libes, D.
and O'Connell, T.
(2007),
Applying Serious Games to Intelligence Analysis, Proceedings of the 11th IASTED International Conference on Software Engineering and Apps (SEA 2007), Cambridge, MA, [online], https://tsapps.nist.gov/publication/get_pdf.cfm?pub_id=822743
(Accessed October 17, 2025)