shader "top_name"  "top_mtl"  
(
	 "num_cols"  1 ,
	 "illum"  "model_3.p2a" 
)

material "iii"  "swt_main_phen"  
(
	 "col1"  0.796078 0.823529 0.937254 ,
	 "ambient_factor"  0.5 ,
	 "diffuse_factor"  0.8 ,
	 "specular_factor"  0.8 ,
	 "specular_color"  1 1 1 ,
	 "exponent"  75 ,
	 "reflectivity"  0.2 ,
	 "transparency"  0 ,
	 "sw_shader"	 defaultplastic
)
end material 
