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R G B Overlay
Normally, the RGB overlay is used to show three x-ray maps (or the like) at once. For this demo, I split an ordinary color photograph into the red, green and blue channels, which can be recombined using the RGB overlay feature.
Color overlay Demo (also see Superconducting precursor demo)
| Once the windows (images) are displayed , they may be picked for an RGB overlay using the X/Red Image..., Y/Green Image..., and Z/Blue Image... buttons, just at they are picked for scatter diagrams. Here, the red image has been selected, and the green image is being selected with a pop up menu. | ![]() |

Millions |
Thousands |
256 Colors |
The image is displayed in 24 bit color, but if you are using a monitor setting of 256 colors, I will look as if I have some strange skin disease. The Kowala looks OK for the most part. The reason for the 'blotchies' is the way the system maps the many colors of the overlay into the 256 colors of the system palette. It is tricky to display color images of this sort so that they look good
with 256 colors. Adobe photoshop is one program that does do this. To display
the overlay using Adobe, save the overlay with the {MLx - image windows
- save as tiff - 24 bit color} menu. It will be saved as a tiff file. The
overlay window has a long name that must not be used for the file - hold
down the shift key while choosing the folder in which to store the file
so that you can type in a more suitable name. Open the file with Adobe,
and it will look close to the way MacLispix would display the image with
millions of colors. In the unlikely event that a color monitor is not available,
the overlay should look reasonable as a gray level image: The overlay is made from the scaled image arrays associated with the
three windows. This means that the intensity of the red, green or blue color
(gun) will be the same as the intensity of the image as it is displayed
in the gray scale window. Any scaling done to the window will be reflected
in the color overlay. |
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